My First Puppy: Touch & Guide

My First Puppy: Touch & Guide

Play My First Puppy: Touch & Guide by @MsBlazeWolfLeleTaylo, a free arcade & casual game made on Mable. Play instantly in your browser.

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About My First Puppy: Touch & Guide

Trace a tactile path to guide a young puppy alongside Sunny through three specific training lessons without straying off the route.

How to play

  1. Touch the glowing paw to start the first lesson.
  2. Trace the raised path, keeping your finger within the route forgiveness zone.
  3. Stop at the curb at 62 percent progress in lesson two and lift your finger.
  4. Touch the paw beyond the curb after hearing the harness click to continue.
  5. Guide the puppy around the bench and planter in lesson three to finish.

Controls

Touch
Drag your finger along the path to guide the puppy.
Keyboard
Not supported.
Mouse
Click and drag along the path to guide the puppy.
More about this game

My First Puppy is an interactive story where you trace a raised path to guide a puppy. Across three lessons, you must stay within the 156-pixel trace width. The puppy follows slightly behind your progress. If you stray too far, a coral circle appears and a redirect sound plays. You hear audio cues like a collar jingle at the 25, 50, and 75 percent progress marks. The run ends when you complete the third lesson by guiding the puppy around a bench and planter to reach Jack.

Tips

  • Keep your cursor within the 156-pixel trace width; going outside triggers a 0.65-second redirect cooldown and a red circle.
  • The puppy follows at a 0.075 progress distance lag, so move steadily to let it keep up.
  • Listen for the audio cues at the 25, 50, and 75 percent marks to know you are on the right track.

FAQ

What happens if I go off the path?
A coral-colored circle appears and a redirect sound plays. You must return to the path within the route forgiveness limit to continue your progress.
How do I pass the curb in lesson two?
Sunny stops at the curb at exactly 62 percent of the way through the path. You must lift your finger, wait for the harness click, and then touch the glowing paw on the other side to resume tracing.
How many lessons are there?
There are three lessons: following pawprints, stopping at the curb, and guiding around obstacles. After completing the third lesson, you reach the end of the story and can read it again.

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