Seven Heads for Excalibur

Seven Heads for Excalibur

Play Seven Heads for Excalibur by @ArmanAzote, a free action & adventure game made on Mable. Play instantly in your browser.

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About Seven Heads for Excalibur

Battle a seven-headed hydra by dodging magic projectiles and lunging strikes to claim Excalibur and save the princess.

How to play

  1. Move your hero around the arena to dodge incoming magic projectiles and physical strikes.
  2. Watch for the red telegraph circles before a head lunges or casts a magic spell.
  3. Get close to a head and swing your sword to deal damage and reduce its health.
  4. Destroy all seven heads to win the game and rescue the princess from the beast.

Controls

Touch
Drag the on-screen joystick to move and tap the attack button to swing your sword.
Keyboard
Use the arrow keys to move your hero and press the Space bar to attack.
Mouse
Not supported.
More about this game

In Seven Heads for Excalibur, you face off against a massive hydra in a top-down arena. The beast attacks by lunging its heads or firing magic projectiles. You must dodge these strikes and counterattack with your sword. As you destroy heads, the remaining ones attack faster and the fight becomes more intense. The run ends in victory if you defeat all seven heads to claim the sword, or in defeat if your hero's health drops to zero from taking too many hits.

Tips

  • Keep moving to avoid the magic projectiles, which travel at a speed of 420 and disappear if they miss you or hit the arena edge.
  • Your sword has a range of 180, so you do not need to be right on top of a head to hit it and deal 18 damage.
  • When you take damage, you gain a brief invulnerability window of 0.72 seconds, giving you a short moment to reposition safely away from danger.

FAQ

How much health does each head have?
Each of the seven heads starts with 70 health points. Your sword deals 18 damage per swing, meaning it takes four hits to completely destroy a single head.
Why do the heads attack faster sometimes?
The attack interval decreases as you destroy heads. The base interval is 2.4 seconds, but it gets shorter when fewer heads are alive, making the end of the fight harder.
How much damage do the attacks deal?
A lunge attack deals 13 damage, while a magic projectile deals 9 damage to your 100 maximum health. You will lose if your armor breaks completely.

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