
Revenge Chess: Chain Reaction
Play Revenge Chess: Chain Reaction by @Marvin., a free puzzle & strategy game made on Mable. Play instantly in your browser.
106 plays
Made by
About Revenge Chess: Chain Reaction
Command a chess variant where captured pieces trigger a death rattle, attacking an enemy piece before they leave the board.
How to play
- Select a white piece to see its valid moves.
- Move your piece to an empty square or capture an enemy.
- Watch out for death rattles from captured pieces.
- Use chain reactions to clear the board of enemy threats.
- Checkmate or capture the black king to win.
Controls
- Touch
- Tap a piece to select it, then tap a highlighted square to move.
- Keyboard
- Press R to restart the game.
- Mouse
- Click a piece to select it, then click a highlighted square to move.
More about this game
Revenge Chess: Chain Reaction is a turn-based strategy game that adds a twist to traditional chess. The goal is to checkmate or capture the enemy king. The core loop involves moving pieces according to standard chess rules, but with a major difference: when a piece is captured, it triggers a death rattle and attacks the highest-value enemy piece in its range. This can cause chain reactions of up to 12 captures. The game ends when a king is taken, checkmated, or if a stalemate occurs.
Tips
- A captured piece will always target the highest-value enemy piece it can reach, so position your valuable pieces carefully.
- Pawns promote to Queens when they reach the opposite end of the board.
- Use the Undo button if a chain reaction doesn't go as planned, but remember the opponent will respond immediately after your move.
FAQ
- How do death rattles work?
- When a piece is captured, it immediately attacks the highest-value enemy piece within its normal movement range before leaving the board.
- Can death rattles cause a chain reaction?
- Yes, if a death rattle captures another piece, that piece will also trigger its own death rattle. This chain can continue up to 12 times.
- How do I win the game?
- You win by either checkmating the enemy king or capturing it directly. The game ends immediately when a king falls.






